[Bug 28517] [r300g] loop unrolling fails (was: Savage 2 : characters are not rendered + another corruptions)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Aug 25 01:49:54 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=28517

--- Comment #15 from Pavel Ondračka <drakkk at centrum.cz> 2010-08-25 01:49:54 PDT ---
With latest mesa git problem with top half of the screen being white is fixed,
however characters are still corrupted, this is even worse than before glsl2
merge. As Sven Arvidsson said this may be a more generic problem, see similar
problems described in bug 27028. However I suspect r300 compiler to also have
some troubles because of the big slowdown introduced with Tom Stellards vertex
shader loops patches.

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