[PATCH] glx: Refcnt the GLXDrawable to avoid use after free with multiple FreeResource
Michel Dänzer
michel at daenzer.net
Fri Dec 10 05:16:23 PST 2010
On Fre, 2010-12-10 at 12:43 +0000, Chris Wilson wrote:
> Although there may be more than one resource handles pointing to the
> Drawable, we only want to destroy it once and only reference the
> resource which may have just been deleted on the first instance.
>
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> Cc: Kristian Høgsberg <krh at bitplanet.net>
> Cc: Michel Dänzer <daenzer at vmware.com>
> ---
> glx/glxcmds.c | 6 ++++++
> glx/glxdrawable.h | 3 +++
> glx/glxext.c | 15 ++++++++++-----
> 3 files changed, 19 insertions(+), 5 deletions(-)
>
> diff --git a/glx/glxcmds.c b/glx/glxcmds.c
> index de9c3f0..fa153d5 100644
> --- a/glx/glxcmds.c
> +++ b/glx/glxcmds.c
> @@ -1139,6 +1143,8 @@ DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen,
> pGlxDraw->destroy (pGlxDraw);
> return BadAlloc;
> }
> + pGlxDraw->refcnt++;
> + pGlxDraw->otherId = pDraw->id;
I think this should use drawableId instead of pDraw->id, and refcnt
should only be incremented if it's different from glxDrawableId.
Combined with the patch I attached to
https://bugs.freedesktop.org/show_bug.cgi?id=28181 this block could look
something like
if (drawableId != glxDrawableId) {
/* Add the glx drawable under the XID of the underlying X drawable
* too. That way we'll get a callback in DrawableGone and can
* clean up properly when the drawable is destroyed. */
if (!AddResource(drawableId, __glXDrawableRes, pGlxDraw)) {
pGlxDraw->destroy (pGlxDraw);
return BadAlloc;
}
pGlxDraw->refcnt++;
pGlxDraw->otherId = pDraw->id;
}
Then this patch will hopefully address that bug and maybe others with
references to DrawableGone. Fingers crossed. :)
> diff --git a/glx/glxext.c b/glx/glxext.c
> index 4bd5d6b..c473aa9 100644
> --- a/glx/glxext.c
> +++ b/glx/glxext.c
> @@ -128,13 +128,18 @@ static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid)
> * constructors, we added it as a glx drawable resource under both
> * its glx drawable ID and it X drawable ID. Remove the other
> * resource now so we don't a callback for freed memory. */
> - if (glxPriv->drawId != glxPriv->pDraw->id) {
> - if (xid == glxPriv->drawId)
> - FreeResourceByType(glxPriv->pDraw->id, __glXDrawableRes, TRUE);
> - else
> - FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE);
> + if (glxPriv->otherId) {
> + XID other = glxPriv->otherId;
> + glxPriv->otherId = 0;
> + if (xid == other)
> + FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE);
> + else
> + FreeResourceByType(other, __glXDrawableRes, TRUE);
> }
>
> + if (--glxPriv->refcnt)
> + return TRUE;
The return at the end of the function uses True instead of TRUE.
--
Earthling Michel Dänzer | http://www.vmware.com
Libre software enthusiast | Debian, X and DRI developer
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