[Bug 28800] [r300c, r300g] Texture corruption with World of Warcraft

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Dec 16 15:18:12 PST 2010


Álmos <aaalmosss at gmail.com> changed:

           What    |Removed                     |Added
  Attachment #41170|0                           |1
        is obsolete|                            |

--- Comment #22 from Álmos <aaalmosss at gmail.com> 2010-12-16 15:18:11 PST ---
Created an attachment (id=41192)
 View: https://bugs.freedesktop.org/attachment.cgi?id=41192
 Review: https://bugs.freedesktop.org/review?bug=28800&attachment=41192


Yes, your calculations are OK. The problem is the
if (&state->sampler_views[i]->base != views[i]) {}
part, which leaves some samplers untouched, and their cache regions get reused

My attached patch is IMHO significantly better than the previous one. It
completely fixes texturing in etqw, but there are occasional glitches in ut2004
and the water in googleearth is still bad. See the TODO and XXX comments in the
patch for more explanation.

Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

More information about the dri-devel mailing list