[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Dec 17 04:35:51 PST 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #17 from Marek Olšák <maraeo at gmail.com> 2010-12-17 04:35:51 PST ---
Is this still an issue with current Mesa master?

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.


More information about the dri-devel mailing list