[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Dec 17 04:35:51 PST 2010
https://bugs.freedesktop.org/show_bug.cgi?id=30167
--- Comment #17 from Marek Olšák <maraeo at gmail.com> 2010-12-17 04:35:51 PST ---
Is this still an issue with current Mesa master?
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