[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Dec 17 04:56:31 PST 2010
https://bugs.freedesktop.org/show_bug.cgi?id=30167
--- Comment #18 from Pavel Ondračka <drakkk at centrum.cz> 2010-12-17 04:56:31 PST ---
(In reply to comment #17)
> Is this still an issue with current Mesa master?
Yes, this is still an issue with the latest Mesa master.
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