[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Dec 17 04:56:31 PST 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #18 from Pavel Ondračka <drakkk at centrum.cz> 2010-12-17 04:56:31 PST ---
(In reply to comment #17)
> Is this still an issue with current Mesa master?

Yes, this is still an issue with the latest Mesa master.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.


More information about the dri-devel mailing list