[Bug 32456] r600g makes sdlmame SIGSEGV, r600_set_vertex_buffers involvement indicated

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Dec 17 13:34:04 PST 2010


--- Comment #2 from Øyvind Sæther <oyvinds at everdot.org> 2010-12-17 13:34:04 PST ---
I applied patch 41220 and got the same SIGSEGV and backtrace. It did not help,
but thank you for trying.

It's possible to run sdlmame games using r600g by turning vertex buffers off,
gl_vbo 0

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