[Bug 32455] Crash with mame using OpenGL with newest Gallium on Radeon 4350

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Dec 21 09:25:27 PST 2010


--- Comment #9 from Øyvind Sæther <oyvinds at everdot.org> 2010-12-21 09:25:27 PST ---
sdlmame no longer throws a SIGSEGV when starting sdlmame games, but they do not
work as expected. The games start just fine and pop up a black square where the
game should be  (when vertix buffers are enabled). Sound works, the game
apparently runs, but there is no visual output. I expect the visual outut.

I don't know if this is related/same issue/completely different problem, but if
there are any magic commands I can run & paste the output of in order to help
investigate then please let me know.

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