[Bug 29170] New: [regression] Far Cry (in Wine) hangs on level load
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jul 20 06:04:33 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29170
Summary: [regression] Far Cry (in Wine) hangs on level load
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: sa at whiz.se
Created an attachment (id=37237)
--> (https://bugs.freedesktop.org/attachment.cgi?id=37237)
backtrace from hang
The game Far Cry (running in Wine) hangs when a level loads. Bisecting (and
confirming by reverting) leads to this commit:
f8d81c31cee30821da3aab331a57f484f6a07a5d is the first bad commit
commit f8d81c31cee30821da3aab331a57f484f6a07a5d
Author: Nick Bowler <nbowler at draconx.ca>
Date: Wed Jul 14 12:01:49 2010 -0400
dri2: Track event mask in client code.
When direct rendering is being used, DRI2 BufferSwapComplete events are
sent unconditionally to clients, even if they haven't been requested.
This causes error messages to be printed by every freeglut application
of the form
freeglut (./gears): Unknown X event type: 104
and might confuse other clients.
This is a fixed up version of the patch by Jesse Barnes, which drops
BufferSwapComplete events if they are not requested by clients.
Fixes fdo bug 27962.
Signed-off-by: Nick Bowler <nbowler at draconx.ca>
Signed-off-by: Jesse Barnes <jbarnes at virtuousgeek.org>
:040000 040000 43b22479000d40e4034e467746bda73544d1ef4f
a7c81f4433d420249b67bee1a16bc047a45141a0 M src
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: RV570
-- Model: Asus EAX1950Pro 256MB
-- Display connector: DVI
-- xf86-video-ati: cdeb1949c820242f05a8897d3ddd0718f204dacf
-- xserver: 1.8.99.904 (1.9.0 RC 4)
-- mesa: c1cbdbfde0a1f016f9d3f23a39cb7bc0b9825e12
-- drm: 6ea2bda5f5ec8f27359760ce580fdad3df0464df
-- kernel: 2.6.35-rc5
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