[Bug 28459] [r300g] Heroes of Newerth slow and corrupted with libtxc_dxtn.so

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 9 07:26:17 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=28459

--- Comment #1 from Roland Scheidegger <sroland at vmware.com> 2010-06-09 07:26:17 PDT ---
(In reply to comment #0)
> I wanted to try compressed texture support with r300g so I installed 
> libtxc_dxtn.so and I got some nice improvements (for example in Neverwinter
> Nights textures looks many times better). However in Heroes of Newerth (HoN)
> there is big slowdown in menu and while in game it is so slow it almost looks
> like frozen and there is massive corruption.

might be bug in the drm checker. 
> [drm:r100_cs_track_texture_print] *ERROR* bpp                        4
> [drm:r100_cs_track_texture_print] *ERROR* compress format            2
Dunno how that would happen, but compressed textures should always show up with
a bpp of 1 (with 4 the calculated size will be 4 times as big as needed). I
know there were some bugs wrt compressed textures in that area, but pretty sure
it should be fixed in 2.6.33...

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