[Bug 28624] New: fails to compile some fragment programs of Enemy Territory: Quake Wars
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jun 20 06:44:50 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=28624
Summary: fails to compile some fragment programs of Enemy
Territory: Quake Wars
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: aaalmosss at gmail.com
Created an attachment (id=36379)
--> (https://bugs.freedesktop.org/attachment.cgi?id=36379)
stderr with RADEON_DEBUG=fp
The driver prints the following:
r300compiler error: r300_fragprog_emit.c::begin_tex(): Too many texture
indirections
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.
The attached log is done with RADEON_DEBUG=fp. It is stderr only, because et:qw
fails to start (stops at 'loading UI') if stdout is redirected as well.
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