[Bug 31771] New: r600g: sauerbraten missing gun (r600c works)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Nov 19 10:37:35 PST 2010


           Summary: r600g: sauerbraten missing gun (r600c works)
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: edwintorok at gmail.com

Created an attachment (id=40411)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=40411)

Similar bug to https://bugs.freedesktop.org/show_bug.cgi?id=31667 , but this
time in an open-source game.
See attached screenshots: r600g shows no gun, r600c does.

To reproduce:
1. Copy the .cfg attached to this bug to ~/.sauerbraten
2. Run sauerbraten (version 0.0.20100728.dfsg-2 if you're using Debian)
3. Campaign -> Start Level 9
4. Wait till it loads
5. You should see a gun, instead you just see the targeting reticule

Sauerbraten says:
LIBGL_DRIVERS_PATH=$HOME/mesa/lib/gallium sauerbraten
Using home directory: /home/edwin/.sauerbraten
init: sdl
init: net
init: game
init: video: mode
init: video: misc
init: gl
Renderer: Gallium 0.4 on AMD RV730 (X.Org)
Driver: 2.1 Mesa 7.10-devel
Rendering using the OpenGL assembly/GLSL shader path.
init: console
init: gl: effects
init: world
init: sound
init: cfg
init: mainloop
read map packages/base/lost.ogz (0.5 seconds)
game mode is SP

This is with latest mesa git, commit 185d862cd8cd0a56dd86daa01d9c692ff4abfb54:
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL version string: 2.1 Mesa 7.10-devel
OpenGL shading language version string: 1.20

Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

More information about the dri-devel mailing list