[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Nov 21 21:54:22 PST 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #15 from Tom Stellard <tstellar at gmail.com> 2010-11-21 21:54:22 PST ---
Can you try this again with the latest git master?

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