[Bug 31810] r600g: Sampling from an alpha texture in a fragment shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Nov 21 22:05:49 PST 2010


https://bugs.freedesktop.org/show_bug.cgi?id=31810

Dave Airlie <airlied at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #3 from Dave Airlie <airlied at freedesktop.org> 2010-11-21 22:05:49 PST ---
should be fixed by
d5aadf0d80e8c973ef5cf9d82e97f23f0e3c032b in mesa master.

Thanks Owen for the test program made it a lot easier to track down.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.


More information about the dri-devel mailing list