[Bug 30761] White textures on people in sauerbraten
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Oct 11 03:46:48 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=30761
--- Comment #7 from Jeff Cook <jeff at deserettechnology.com> 2010-10-11 03:46:48 PDT ---
(In reply to comment #6)
> Do all the characters normally look the same? It is possible that there only a
> few characters that aren't being rendered correctly and they don't show up
> every time. Is the output of RADEON_DEBUG=fp the same no matter how the
> characters are rendered?
Well, I'm not sure if it's always the same model that renders incorrectly or
not. It seems to fluctuate to me. I know earlier that almost everyone was all
white; as I have tried more often, it seems that only a handful are now
white/untextured. It may have something to do with the map that is played.
How should I check for fp similarities? Just run diff? I don't really know how
to read that output, I was hoping someone here did. Without noopt, I usually
get white characters so it is difficult to tell. My laptop is not available
immediately atm so I want to clarify before I begin testing. :)
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