[Bug 30901] Heroes of Newerth won't start when mesa is compiled with --enable-gallium-llvm

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Oct 22 06:32:42 PDT 2010


--- Comment #1 from Michel Dänzer <michel at daenzer.net> 2010-10-22 06:32:42 PDT ---
(In reply to comment #1)
> [...] when I add "--enable-gallium-llvm", HoN won't start with "K2 -
> Fatal Error: ARB_vertex_buffer_object not available." 
> This is quite strange because glxinfo is identical and shows
> GL_ARB_vertex_buffer_object in both cases (and OpenGL vendor string: X.Org R300
> Project, OpenGL renderer string: Gallium 0.4 on RV530, so its not like I was
> using some other driver).

So either the game is picking up a different libGL.so.1 / r300_dri.so, or the
error message is misleading and the problem is due to something not visible in
glxinfo. As a starting point, are there any differences in the output of
'glxinfo -l'?

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