[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Oct 28 00:00:34 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #13 from Tom Stellard <tstellar at gmail.com> 2010-10-28 00:00:34 PDT ---
Can you try this again with the latest version of mesa from git?

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