[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Oct 28 12:11:11 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=30167
--- Comment #14 from Sven Arvidsson <sa at whiz.se> 2010-10-28 12:11:11 PDT ---
(In reply to comment #13)
> Can you try this again with the latest version of mesa from git?
No change I'm afraid.
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