[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Oct 28 12:11:11 PDT 2010


--- Comment #14 from Sven Arvidsson <sa at whiz.se> 2010-10-28 12:11:11 PDT ---
(In reply to comment #13)
> Can you try this again with the latest version of mesa from git?

No change I'm afraid.

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