[Bug 28517] [r300g] loop unrolling fails (was: Savage 2 : characters are not rendered + another corruptions)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 3 12:19:34 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=28517
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
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Keywords| |NEEDINFO
--- Comment #33 from Ian Romanick <idr at freedesktop.org> 2010-09-03 12:19:34 PDT ---
(In reply to comment #31)
> (In reply to comment #29)
> > Created an attachment (id=38306)
View: https://bugs.freedesktop.org/attachment.cgi?id=38306
Review: https://bugs.freedesktop.org/review?bug=28517&attachment=38306
> > Reduce the number of loop iterations
> >
> > Does this patch impact performance at all?
>
> No noticeable difference here either.
>
> I did notice a few compile errors though:
> r300 FP: Compiler Error:
> Fragment program does not support relative addressing of source operands.
> Using a dummy shader instead
This may be fixed now that loop unrolling is merged. Can you retest?
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