[Bug 30095] New: [r300g] Fullscreen OpenGL game now has occasional flicker (bisected)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 8 18:14:31 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30095

           Summary: [r300g] Fullscreen OpenGL game now has occasional
                    flicker (bisected)
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/r300
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: rankincj at googlemail.com


Playing World of Warcraft fullscreen with my RV350, and the screen is now
occasionally turning pitch black for a fraction of a second. No other
side-effects noticed, but the "flicker" is annoying.

The pitch black screen isn't completely blank - it looks like the minimap is
being rendered (briefly!) in the bottom LH corner of the screen.

My limited git-fu has narrowed the problem down to this commit:

16887d042a917fa4773e4d853f50051b54e9948c is the first bad commit
commit 16887d042a917fa4773e4d853f50051b54e9948c
Author: Kristian Høgsberg <krh at bitplanet.net>
Date:   Fri Aug 27 12:40:11 2010 -0400

    glx: Drop broken drawable garbage collection

    Doesn't work for pixmaps, was looking up the GLX XID and was never thread
    safe.  Instead, just destroy the client side structures when the
    drawable is no long current for a context.

:040000 040000 2500fd85901fe387ae1cedc6a0819ca9ffe003b7
7b1e3579557f00281007e0f05df4e7a7e0f1cba5 M    src

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