[Bug 30337] New: [r300g bisected] Starcraft 2: circles around units are corrupted

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 23 01:33:30 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30337

           Summary: [r300g bisected] Starcraft 2: circles around units are
                    corrupted
           Product: Mesa
           Version: unspecified
          Platform: Other
        OS/Version: All
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/r300
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: drakkk at centrum.cz
                CC: tstellar at gmail.com


Created an attachment (id=38895)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=38895)
comparison of good (left) bad (right) behaviour

When running Starcraft 2, there should be thin circle around selected units or
buildings, however big square filled with colour is being drawn instead. This
is with Wine 1.3.3 (also happens with other versions) and GLSL disabled in
Wine.

564653b9f196b9bf91fe772fd1ca1e131ff33774 is the first bad commit
commit 564653b9f196b9bf91fe772fd1ca1e131ff33774
Author: Tom Stellard <tstellar at gmail.com>
Date:   Mon Sep 6 10:57:20 2010 -0700

    r300/compiler: Add peephole optimization for the 'sub' presubtract
operation

:040000 040000 a0618411740d18c4769e6284bb943fb583c29d2d
02240349d7832ff252896acce15da24964f0a462 M    src

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