[Bug 30337] New: [r300g bisected] Starcraft 2: circles around units are corrupted
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 23 01:33:30 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=30337
Summary: [r300g bisected] Starcraft 2: circles around units are
corrupted
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Keywords: regression
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: drakkk at centrum.cz
CC: tstellar at gmail.com
Created an attachment (id=38895)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38895)
comparison of good (left) bad (right) behaviour
When running Starcraft 2, there should be thin circle around selected units or
buildings, however big square filled with colour is being drawn instead. This
is with Wine 1.3.3 (also happens with other versions) and GLSL disabled in
Wine.
564653b9f196b9bf91fe772fd1ca1e131ff33774 is the first bad commit
commit 564653b9f196b9bf91fe772fd1ca1e131ff33774
Author: Tom Stellard <tstellar at gmail.com>
Date: Mon Sep 6 10:57:20 2010 -0700
r300/compiler: Add peephole optimization for the 'sub' presubtract
operation
:040000 040000 a0618411740d18c4769e6284bb943fb583c29d2d
02240349d7832ff252896acce15da24964f0a462 M src
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