[Bug 30313] [r300g] Several (big) textures are corrupted when you look at them from certain distances

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Sep 26 09:41:41 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30313

--- Comment #15 from Tomasz Czapiewski <xeros at irc.pl> 2010-09-26 09:41:41 PDT ---
> RADEON_DEBUG=notiling may have some side effects and may even change behavior
> of other bugs. That patch was just a guess of mine. But you have an RV350 GPU
> so the patch won't help you, it only makes R350 be considered as RV350-based
> with regard to tiling.

But RADEON_DEBUG=notiling does help without GLSL. With this option Nexuiz
renders everything properly on my settings. Without this option on RV350 I have
textures corruption like Gerwin on R300 so there's a problem with tiling on my
RV350 with r300g. I haven't noticed any other side effects of this environment
variable, yet but I haven't done much testing. The textures disappearing
problem looks the same with this variable set or without it when I enable GLSL
in Nexuiz and in Blur with KDE 4.5.1.

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