[Bug 29851] [r300g] HyperZ on RS690 not work correctly
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Sep 27 02:12:38 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29851
steckdenis at yahoo.fr changed:
What |Removed |Added
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CC| |steckdenis at yahoo.fr
--- Comment #4 from steckdenis at yahoo.fr 2010-09-27 02:12:38 PDT ---
Hello,
I also encounter this bug and investigated it. When I launch Neverball, the
first frames are displayed ok. Then they slowly begin to disappear, each frame
having less content that the previous.
I restarted Neverball and quickly clicked on the Play button, and I played the
first level.
It seems that the Z buffer is not cleared between the frames. I can see the
level when it comes nearer to me, but when I play it, it disappears. The only
thing I can do is to tilt the ground as much as I can, to make it nearer to the
camera.
I looked at the code, but didn't find when the Z buffer is cleared.
I use Linux 2.6.36-rc3, Mesa Git (2010-09-27), libdrm 2010-08-24, Xorg Server
1.9, xf86-video-ati 6.13.1, on a RS690 card (ATI Radeon X1270) with 128Mb of
sideport memory.
I tried the proposed patch, but it didn't worked.
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