[Bug 30416] r300compiler: build_loop_info: expected conditional

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 28 10:11:15 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30416

--- Comment #3 from Tom Stellard <tstellar at gmail.com> 2010-09-28 10:11:13 PDT ---
(In reply to comment #1)
> Both shaders *should* fail to compile because you cannot say at compile time
> whether they will terminate or not. If a GPU gets stuck in an infinite loop,
> it's basically a hard lockup, and your monitor becomes unusable until you reset
> the machine. We can't allow that.

It's not possible to have infinite loops, because the number of iterations is
capped at 256.

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