[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 30 12:00:22 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=30167
--- Comment #10 from Sven Arvidsson <sa at whiz.se> 2010-09-30 12:00:19 PDT ---
Created an attachment (id=39078)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39078)
RADEON_DEBUG=fp with medium settings
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