[Bug 30651] [RADEON:KMS:R600G] gl output in mplayer have no colors if used with a fragment program with additional lookup and bicubic B-spline filtering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Apr 13 11:38:48 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=30651
--- Comment #9 from Andy Furniss <lists at andyfurniss.entadsl.com> 2011-04-13 11:38:47 PDT ---
(In reply to comment #8)
> same here.
> and i never got answer about which method is better with amd/ati card and open
> stack now. i hope devs are looking into that stuff.
Maybe there isn't an answer as such for that question.
I guess someone with an on-board low spec GPU may be more limited than a high
end card with fast vram.
Quality wise - I can't see any difference, the higher yuv= numbers give more
features like gamma correction (not sure how to use it though).
It would be nice if 600g could beat or equal 600c - it does for 3D, but for
some reason not this.
I said classic was twice as fast - it's actually more than that if I discount
time taken by the codec.
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