[Bug 37171] half-life 2 with -dxlevel 90 crashes system
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 3 05:37:15 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=37171
--- Comment #18 from almos <aaalmosss at gmail.com> 2011-08-03 05:37:15 PDT ---
Now I tried this again with linux 3.0, mesa 7.12-dev and wine 1.3.20.
HL2 started with the 'city17 under siege' menu background, and it didn't crash
(I waited for ~1 minute). I started a new game at 'red letter day', and it
didn't crash (I waited for ~3 minutes, looking around in the Kleiner's lab). In
both cases only the static wall geometry was shown, because basically none of
the vertex shaders compiled successfully.
Then I started a new game at 'route canal', and it hardlocked after the first
frame shown. In this frame the weapon seemed correct, but the water was
completely black. This frame was on the screen for ~5 seconds, then complete
blackness.
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