[Bug 39897] Graphical glitches in some games on Evergreen

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Aug 7 21:50:01 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=39897

--- Comment #11 from Alex <cerebro.alexiel at gmail.com> 2011-08-07 21:50:01 PDT ---
@Alex Deucher
I didn't reply before to let you enjoy your week-end.

But you were right, to fix this issue create or update a xorg.conf with the
following content :
Section "Device"
        Identifier              "Configured Video Device"
        Option "ColorTiling"    "False"
EndSection

I have two questions though
- "32 bit games require a 32 bit 3D driver" : how do we check that ?
LIBGL_DEBUG=verbose glxinfo ?
In my case, it opens r600_dri.so from a x86_64 folder.

I tried to find a guide or a FAQ (as it seems a fairly common issue) in vain.
- Is there a "proper" fix ? Do you want us to test something ? to apply a patch
? We'd be glad to do the "boring" thing (compiling+testing).

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