[Bug 39940] OilRush shader water artefacts after GLSL-To-TGSI commit
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Aug 12 05:22:30 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=39940
Sven Arvidsson <sa at whiz.se> changed:
What |Removed |Added
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CC| |sa at whiz.se
--- Comment #2 from Sven Arvidsson <sa at whiz.se> 2011-08-12 05:22:28 PDT ---
Any difference with git master? If not, the advice given here will probably
help tracking this down:
https://bugs.freedesktop.org/show_bug.cgi?id=39941#c7
This bug should probably be reassigned to Mesa core, not sure if Bryan Cain
tracks bugs filed against r600g.
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