[Bug 32888] [r600g] GL_EXT_texture_compression_s3tc support
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Feb 9 02:39:22 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=32888
--- Comment #4 from Tobias Jakobi <liquid.acid at gmx.net> 2011-02-09 02:39:22 PST ---
Created an attachment (id=43156)
View: https://bugs.freedesktop.org/attachment.cgi?id=43156
Review: https://bugs.freedesktop.org/review?bug=32888&attachment=43156
Disable CS check for textures
To quote Keith:
Seems to sort-of work for non-mipmapped textures.
Tested with quake4 (where s3tc is mandatory) and FEAR. Like expected all mipmap
levels are broken, which results in funny colors. Use GL_LINEAR as
r_texturemode in quake-based engines to get an idea how it could look like :)
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