[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 11 10:10:09 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #19 from Sven Arvidsson <sa at whiz.se> 2011-02-11 10:10:07 PST ---
Just retried this, no change with git master
6ed0f2ac112d22278cf051c2cee9c2199a9025ea

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