[Bug 29363] [r300g] Starcraft 2: "r300 VP: Compiler error"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 16 18:08:51 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=29363

--- Comment #18 from Hannes <bugzilla at soulrebel.in-berlin.de> 2011-02-16 18:08:51 PST ---
I experience issues very similar to those described here, although I run ver
up2date gallium:

root at archmain /h/hannes# yaourt -Qss  mesa
radeon/lib32-mesa-full 20110206-1 (lib32)
    Mesa OpenGL library
radeon/lib32-mesa-full-gallium 20110206-1 (lib32)
    Mesa OpenGL library
radeon/mesa-demos-git 20110107-1
    The mesa demos (glxinfo, glxgears, ...), built from the git master branch.
radeon/mesa-full 20110206-1
    Full Mesa 3D graphics library with all its components, built from the git
master branch.
radeon/mesa-full-gallium 20110206-1
    Full Mesa 3D graphics library with all its components, built from the git
master branch.

The menus and textures are really broken, and the game keeps on spitting out:

err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ ../../../wine/dlls/wined3d/drawprim.c / 43

and:


fixme:d3d_surface:surface_load_ds_location Not supported with fixed up depth
stencil.


I have also attached screenshots. Is this the same issue, should I reopen or
should I report as new bug?

Thanks for your help!

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