[Bug 29363] [r300g] Starcraft 2: "r300 VP: Compiler error"
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Feb 16 18:08:51 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=29363
--- Comment #18 from Hannes <bugzilla at soulrebel.in-berlin.de> 2011-02-16 18:08:51 PST ---
I experience issues very similar to those described here, although I run ver
up2date gallium:
root at archmain /h/hannes# yaourt -Qss mesa
radeon/lib32-mesa-full 20110206-1 (lib32)
Mesa OpenGL library
radeon/lib32-mesa-full-gallium 20110206-1 (lib32)
Mesa OpenGL library
radeon/mesa-demos-git 20110107-1
The mesa demos (glxinfo, glxgears, ...), built from the git master branch.
radeon/mesa-full 20110206-1
Full Mesa 3D graphics library with all its components, built from the git
master branch.
radeon/mesa-full-gallium 20110206-1
Full Mesa 3D graphics library with all its components, built from the git
master branch.
The menus and textures are really broken, and the game keeps on spitting out:
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ ../../../wine/dlls/wined3d/drawprim.c / 43
and:
fixme:d3d_surface:surface_load_ds_location Not supported with fixed up depth
stencil.
I have also attached screenshots. Is this the same issue, should I reopen or
should I report as new bug?
Thanks for your help!
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the dri-devel
mailing list