[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Feb 22 13:36:53 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=30167
--- Comment #20 from Sven Arvidsson <sa at whiz.se> 2011-02-22 13:36:53 PST ---
(In reply to comment #16)
> I also noticed this error message:
> r300: ERROR: FS input generic 17 unassigned, not enough hardware slots.
>
Since this error now reports that this isn't a bug, is there any point in
keeping this bug open?
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