[Bug 32829] New: [r300g] vertex shaders render incorrectly in some wine programs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 4 13:01:55 PST 2011


           Summary: [r300g] vertex shaders render incorrectly in some wine
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r300
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: rubenf3000 at gmail.com

The game "Doctor Who: The Adventure games" produces polygon artifacts when
using GLSL; turning off GLSL in wine makes the game render correctly; using
GLSL with software rendering / llvmpipe renders correctly as well.

Graphics Card: ATI Technologies Inc RV505 [Radeon X1550 64-bit]
CPU: Intel Core Duo 1.8 Ghz, 2.5 GB RAM
Linux kernel 2.6.36, libdrm 2.4.23
Latest Mesa git

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