[Bug 32829] [r300g] vertex shaders render incorrectly in some wine programs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 7 16:18:30 PST 2011


--- Comment #8 from Rubén Fernández <rubenf3000 at gmail.com> 2011-01-07 16:18:30 PST ---
(In reply to comment #7)
> Created an attachment (id=41761)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=41761)
> radeon_debugger_result.h
> Sorry, Add this file to src/mesa/drivers/dri/r300/compiler

Done; it doesn't segfault, but aborts due to "cannot allocate memory" before
even getting to the point where it renders the characters wrongly; it seems to
compile the shaders anyway, so I'll give you the log.

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