[Bug 33075] New: [Runescape] "low detail" lighting option makes character models disappear

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jan 13 12:41:36 PST 2011


           Summary: [Runescape] "low detail" lighting option makes
                    character models disappear
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: bpaterni at gmail.com

This bug appears in the browser-, java-based MMORPG game, runescape (you may or
may not be familiar with it) The game provides an OpenGL mode if it detects
your graphics drivers are capable, which it does now with r600g from mesa git

In order to reproduce this bug, you will need to create an account at
runescape.com which should be a trivial process. After that, you should be able
to enter the game and driver autodection should recognize that r600g is capable
of driving runescape. Lighting detail defaults to "high" on my machine, so you
will need to find the display options interface in-game and make sure low
detail is selected. Now you should see that all characters have been "removed"
from display, but ground and other geometry remain drawn.

Linux desktop 2.6.37+ #4 SMP PREEMPT Tue Jan 11 15:01:00 CST 2011 x86_64
OpenGL renderer string: Gallium 0.4 on AMD RV770
Mozilla Iceweasel 3.6.13
OpenJDK Runtime Environment (IcedTea6 1.9.2) (6b20-1.9.2-2)

Let me know if there's anything else I can do.

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