[Bug 33075] New: [Runescape] "low detail" lighting option makes character models disappear
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jan 13 12:41:36 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=33075
Summary: [Runescape] "low detail" lighting option makes
character models disappear
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: bpaterni at gmail.com
This bug appears in the browser-, java-based MMORPG game, runescape (you may or
may not be familiar with it) The game provides an OpenGL mode if it detects
your graphics drivers are capable, which it does now with r600g from mesa git
master.
In order to reproduce this bug, you will need to create an account at
runescape.com which should be a trivial process. After that, you should be able
to enter the game and driver autodection should recognize that r600g is capable
of driving runescape. Lighting detail defaults to "high" on my machine, so you
will need to find the display options interface in-game and make sure low
detail is selected. Now you should see that all characters have been "removed"
from display, but ground and other geometry remain drawn.
Linux desktop 2.6.37+ #4 SMP PREEMPT Tue Jan 11 15:01:00 CST 2011 x86_64
GNU/Linux
OpenGL renderer string: Gallium 0.4 on AMD RV770
Mozilla Iceweasel 3.6.13
OpenJDK Runtime Environment (IcedTea6 1.9.2) (6b20-1.9.2-2)
Let me know if there's anything else I can do.
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