[Bug 33077] Broken rendering with black areas in Doom3-demo also falls to 3-4 fps time to time

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 26 15:02:18 PST 2011


--- Comment #8 from Andy Furniss <lists at andyfurniss.entadsl.com> 2011-01-26 15:02:16 PST ---
(In reply to comment #5)
> Since I also have rendering errors in doom3, which are probably related to
> shadows, I'm attaching some screenshots which show them.
> Using r600g on a RV740. libdrm, mesa and xf86-video-ati all git master. kernel
> is fresh d-r-t.

I am also seeing this with 600g on a rv790.

With a debug build of mesa, stderr is flooded with -

Mesa: User error: GL_INVALID_VALUE in glScissor

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