[Bug 33077] Broken rendering with black areas in Doom3-demo also falls to 3-4 fps time to time

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 31 05:37:17 PST 2011


--- Comment #11 from Tobias Jakobi <liquid.acid at gmx.net> 2011-01-31 05:37:15 PST ---
> The 600g rendering is fixed in mesa master now.

> > > Mesa: User error: GL_INVALID_VALUE in glScissor
> I am still getting these.
I haven't checked mesa with debug enabled, but I think we should file a new bug
for that one.

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