[Bug 33792] [r600g] Evergreen vertex shaders transform vertices incorrectly in wine programs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 31 21:43:57 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=33792

--- Comment #5 from Rubén Fernández <rubenf3000 at gmail.com> 2011-01-31 21:43:57 PST ---
Created an attachment (id=42792)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=42792)
Screenshot with Tom Stellard's branch of r600g

Using Tom Stellard's branch (in the hopes it produces more useful debugging
output):

git://anongit.freedesktop.org/~tstellar/mesa

we get a screenshot that renders correctly the inanimate objects, but the
characters are not rendered at all

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.


More information about the dri-devel mailing list