[Bug 39269] Pioneer Spacesim fails to compile shader
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jul 15 15:14:46 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=39269
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Platform|x86-64 (AMD64) |All
Keywords| |NEEDINFO
Component|Drivers/Gallium/r300 |glsl-compiler
AssignedTo|dri-devel at lists.freedesktop |idr at freedesktop.org
|.org |
CC| |stereotype441 at gmail.com
--- Comment #1 from Ian Romanick <idr at freedesktop.org> 2011-07-15 15:14:45 PDT ---
(In reply to comment #0)
> it disables shaders on start with this error message:
>
> GL_ARB_point_sprite: Yes
> Error compiling shader: data/shaders/postprocessBloom1Downsample.frag.glsl:
> 0:122(1): error: syntax error, unexpected EXTENSION, expecting $end
This concerns me a bit. This is saying that the error is in line 122.
#extension lines can only be preceded in a shader by comments, whitespace, and
the #version line. The shader at github has #extension as the first line, so
something fishy is going on.
Can you run with MESA_GLSL=dump and attach the output?
> OpenGL vendor: X.Org R300 Project
> OpenGL renderer string: Gallium 0.4 on ATI R580
>
> Pioneer will run with shaders disabled.
>
> this works with mesa 7.10 branch
>
> the code to the game is here:
> https://github.com/pioneerspacesim/pioneer
>
> Distro is Slackware64 13.37
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