[Bug 38070] Blender fonts are blurry

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 8 11:17:11 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=38070

--- Comment #5 from Pascal Billery-Schneider <sagittarius at laposte.net> 2011-06-08 11:17:10 PDT ---
So.

It seems much better with git mesa. I've made a small try therefore.

No need to specify a GL variable to display the fonts, no crash when opening
dialogbox.

But there are still little artefacts when mouse cursor is "hovering" menus or
buttons.

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