r600g TXD opcode (was: ... translation from TGSI failed / missing vertex shader)

David Lamparter equinox at diac24.net
Tue Jun 14 10:09:39 PDT 2011

On Sun, Jun 05, 2011 at 10:32:34PM -0700, bugzilla-daemon at freedesktop.org wrote:
> I'm attaching a patch that has an implementation. Unfortunately I can't seem to
> get it to work entirely correctly. The piglit test looks almost correct but has
> several artifacts in random places. If someone could point me in the right
> direction (as I'm completely clueless), I would be happy to finish it. In case
> it matters, piglit does not show any new failures from this patch.

Did you make any progress? This also affects EVE Online btw.


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