[Bug 35434] [RADEON:KMS:R600G] etqw: broken ground textures
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 15 21:43:42 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=35434
--- Comment #16 from Brian Paterni <bpaterni at gmail.com> 2011-06-15 21:43:42 PDT ---
(In reply to comment #15)
> Created an attachment (id=48019)
View: https://bugs.freedesktop.org/attachment.cgi?id=48019
Review: https://bugs.freedesktop.org/review?bug=35434&attachment=48019
> patch
>
> Does this patch help?
It does, broken ground textures do seem to be rendering correctly now for me!
:)
Although, it looks like some more problems have popped up since I last tested
quake wars:
1) screen artifacts (image [2] originally cited in this bug) apparently have
not been fixed within r600g/mesa as I had assumed. I only managed to work
around the issue by setting r_useIndexBuffers=1 (game variable). Artifacts are
still present when r_useIndexBuffers=0 (which is default)
2) water in-game is no longer rendered correctly, now only black blobs appear
where water should be.
3) Some game scenery is not being rendered (some trees in refinery is all I've
noticed so far)
**Note: I tested ETQW both before and after applying your patch, Vadim, and I
can say that your patch is *not* the cause of regressions 2 & 3
I will try and bisect 2 & 3 at some point in the future. It's a little too late
for me to do it tonight yet.
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