[Bug 36917] Rendering glitches in ETQW
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Jun 17 13:02:35 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=36917
--- Comment #9 from Andy Furniss <lists at andyfurniss.entadsl.com> 2011-06-17 13:02:35 PDT ---
(In reply to comment #8)
> (In reply to comment #4)
> > I tested with my 4890 and the globe renders OK, but the menu model is too
> > bright.
> >
> > I've no idea when this started as I normally test in spectate mode or
> > timenetdemo - so don't usually see it.
>
> I poked around a bit more, and it turns out that this only happens when
> "Lightning quality" is set to normal, it seems to be okay when set to high.
>
> Doesn't seem to be a regression, it's present as far back as when S3TC support
> first was added, and I don't think the game runs without it.
Yea, it's OK with lighting high for me also.
Unfortunately setting high causes a rendering error for me - distant foliage is
rendered black.
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