[Bug 38452] New: ETQW: Renders garbage in some places
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jun 18 10:34:36 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=38452
Summary: ETQW: Renders garbage in some places
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: sa at whiz.se
Created an attachment (id=48141)
--> (https://bugs.freedesktop.org/attachment.cgi?id=48141)
screenshot of bug
As mentioned in bug 35434 there is a glitch in the game ETQW where the screen
just renders garbage. It doesn't seem to be related to any settings in the game
and is only reproducible on some places in some of the maps.
The best description to reproduce the bug is the one given in bug 35434:
"I know now exactly where this is reproductible. For example, in "area
22" map, start with Strogg (soldier), you will land on the right of the Strogg
base, then just turn left (looking to the Cyclope), and there is artefact (or
now freeze&shake). I noted that watching the Cyclope on this map always results
in this behavior."
I have also provided an apitrace which makes it easy to reproduce the problem:
http://dl.dropbox.com/u/28577999/etqw.trace.7z (51M)
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOOD
-- Model: XFX Radeon HD 5670 1GB
-- Display connector: DVI
-- xf86-video-ati: 6.14.2
-- xserver: 1.10.2
-- mesa: 2fe39b46e73aea37152777fe11d489e0b1bc3f92
-- drm: 2.4.25
-- kernel: 2.6.39.1
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