[Bug 38753] New: Strange drawing around models in r600g in SC2
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jun 28 10:00:47 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=38753
Summary: Strange drawing around models in r600g in SC2
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel at lists.freedesktop.org
ReportedBy: ace at sannes.org
When playing a game of sc2 under wine, some models have a white sphere around
them.
This started happening after commit:
commit 43bdabd47d98975b56a759954fb5f37d2942c101
Author: Brian Paul <brianp at vmware.com>
Date: Wed May 18 16:19:06 2011 -0600
mesa: fix vertex array enable checking in check_valid_to_render()
In particular, this fixes the case where a vertex shader only uses
generic vertex attributes (non-0th). Before, we were no-op'ing the
glDrawArrays/Elements().
This fixes the new piglit pos-array test.
NOTE: This is a candidate for the 7.10 branch.
I will attach two images, one where the commit is reverted.
My hardware is as follows:
ATI Technologies Inc RV770 [Radeon HD 4870]
Using r600g on gentoo ~amd64, with a 32bit chroot with r600g also.
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the dri-devel
mailing list