[Bug 34843] r600g: Evergreen piglit regression

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Mar 5 05:11:02 PST 2011


--- Comment #16 from Christian König <deathsimple at vodafone.de> 2011-03-05 05:11:02 PST ---
Yes, I finally figured out what was going wrong here. The alignment of the
vertex fetch instructions weren't included in the shader size calculation.

Thanks for the help,

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