[Bug 33171] [RADEON:KMS:R600G:WINE] kernel crash when loading level in FEAR

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 8 13:14:16 PST 2011


--- Comment #4 from Tobias Jakobi <liquid.acid at gmx.net> 2011-03-08 13:14:15 PST ---
HL2 engine based games also seem to be particularly good in triggering a kernel
crash, at least when a DX9 render path is selected.

E.g. I have HL2 (vanilla) running here with mat_dxlevel 81 (this is a DX8
renderpath with some additional eyecandy -- see
http://developer.valvesoftware.com/wiki/DirectX_Versions for more information)
and all gfx settings ramped up. This works kinda good (lots of lighting errors)
and more importantly: I doesn't trigger any GPU resets or crashes.

However once I select a 9x dxlevel, the GPU resets start and my system doesn't
survive more than 10 seconds.

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