[Bug 35150] Starcraft 2 on wine on evergreen doesn't show login screen

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 10 00:57:23 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=35150

--- Comment #4 from David Mills <d.mills-dri at guesny.net> 2011-03-10 00:57:23 PST ---
OK, I've recompiled using the latest gallium (20110309)

Starcraft 2 starts, but most/all textures aren't shown (this counts for
cinematics, the interface background and in game)

Wine is giving the following errors which seem to correspond:

err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexImage2D @ ../../../wine/dlls/wined3d/surface.c / 1095
---SNIP---
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glCompressedTexSubImage2DARB @ ../../../wine/dlls/wined3d/surface.c / 994


The above repeated many times.

Cinematics/ingame graphics are also very slow (as in slide show) but that might
just be a symptom of what is causing the texture problems.

A google says this might be S3TC related, so I'll try re-compiling with support
enabled to test. I find it strange that SC2 was marked as supported up until
December on RadeonProgram in that case though.

The could very well be pebkac, so any hints / links / man pages are welcome.

I'll post an update to show what I've found

David

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