[Bug 35248] New: Texture lookup in vertex shader broken

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Mar 12 05:12:10 PST 2011


           Summary: Texture lookup in vertex shader broken
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: s3734770 at mail.zih.tu-dresden.de

I ran the demo mesa-demos/src/glsl/vert-tex and fetch instructions only return
memory garbage.

The same problem appears when running games via wine where hardware skinned
models are not shown (better: vertices are spread around the whole coordinate

Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

More information about the dri-devel mailing list