[Bug 34217] [r300g] Unigine Sanctuary: no fog visible
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Mar 29 16:52:51 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=34217
Marek Olšák <maraeo at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |NOTOURBUG
--- Comment #1 from Marek Olšák <maraeo at gmail.com> 2011-03-29 16:52:51 PDT ---
The fog is rendered correctly with the floating2 branch, and Unigine Sanctuary
does use floating-point textures. This is what is printed during loading:
Mesa: User error: GL_INVALID_VALUE in glTexImage2D(internalFormat=GL_RGBA16F)
The game is clearly using float textures and doesn't check for the extension.
Closing as NOT-OUR-BUG. Thanks for the info anyway.
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